Nettet27. mar. 2024 · Try experimenting with the function "distance_to_object ()" You can use this to check how many pixels an instance is from another one. Something like: if distance_to_object () > 20 {. . } Nettet13. jul. 2016 · So if you have code that uses them (or the Intersect Border events), it's possible the instances don't get destroyed. So check the instance_count and make sure the only instances present are the ones that should be. Anytime you create an instance, it will occupy a significant chunk of memory.
How to make an object spawn when a condition is met on game maker
NettetThis function returns the id of the new instance which can then be stored in a variable or used to access that instance. NOTE: If you choose not to perform the create event, … NettetExample: if instance_number ( object_index) < 50. {. instance_create_layer ( random ( room_width ), random ( room_height ), "Instances", object_index ); } The above code will check the number of instances that are created form the same object as the current instance and then if there are less than 50, create another one at a random position ... python __mp_main__
Alarm not working in Game Maker - Stack Overflow
Nettet22. okt. 2024 · In GameMaker Studio 2 a macro is a type of constant that is created with a value when the game is first run, and the value it is given never changes and cannot be changed in the game. This means that once you assign a value to a macro, it can be used everywhere in your code and you'll know that it will always be the same, no matter what. Nettet"An object (the one executing the code) add to a count (nb) in a different object (John) IF the original object had a variable set to a certain amount (hp==100), and only when said original object existed (yes, only existing Johns)" In other words if the object changed or was destroyed it would update the count to reflect that? Nettet23. mar. 2015 · With instance_count_region, you can count the number of (specific) instances in a specific region, e.g. in a circle. It's really easy to use, you just need to use the scripts. Actually you can use: rectangle circle ellipse Maybe i will add some more region shapes, like a star or something like that. Example: python aa